Heroes of might and magic 3 artifacts combination
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Heroes of might and magic 3 artifacts combination full#
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Also adds a spell book if the hero doesn't already have one.Īrtifacts Required: Charm of Mana, Talisman of Mana, and Mystic Orb of Mana.Įffect: Regenerates all spell points every day.Might & Magic Clash of Heroes takes place 40 years before the Heroes V saga. Does not work on non-living or undead troops.Īrtifacts Required: Crown of Dragontooth, Necklace of Dragonteeth, Dragon Wing Tabard, Red Dragon Flame Tongue, Dragon Scale Shield, Quiet Eye of the Dragon, Still Eye of the Dragon, Dragonbone Greaves, and Dragon Scale Armor.Įffect: Adds 6 to all primary skills and makes all allied troops immune to all spells except level 5.Īrtifacts Required: Collar of Conjuring, Ring of Conjuring, Cloak of Conjuring.Įffect: Adds 50 rounds to the duration of all your spells in combat.Īrtifacts Required: Legs of Legion, Loins of Legion, Torso of Legion, Arms of Legion, and Head of Legion.Įffect: All troop production is increased by 50%, not including exterior flagged dwellings.Īrtifacts Required: Thunder Helmet, Titan's Gladius, Titan's Cuirass, and Sentinel's Shield.Įffect: Hero gains the Titan's Thunder spell, which can be cast for 600 damage, costing no spell points. Expert- Liches.Īrtifacts Required: Everflowing Cloak of Crystal, Everpouring Vial of Mercury, Eversmoking Ring of Sulfur, Ring of Infinite Gems.Įffect: Generates 4 of each rare resource per day.Īrtifacts Required: Ring of Life, Vial of Life Blood, and Ring of Vitality.Įffect: All troops get a 25% health bonus and gain the regeneration ability. No penalty for shooting over range or obstacles.Īrtifacts Required: Amulet of the Undertaker, Vampire's Cowl, and Dead Man's Boots.Įffect: If the user does not have the Necromancy skill, this artifact will resurrect Skeletons. dragons.Only works for battles fought by the hero carrying the artifact.Īrtifacts Required: Bow of Elven Cherrywood, Bowstring of the Unicorn's Mane, and Angel Feather Arrows.Įffect: Ranged shooters may fire projectiles while adjacent to an enemy stack (no melee penalty). Cast expert level on all of the opponents creatures before your first move, will not curse undead creatures, or cast onto immune, i.e. Casts Expert Prayer at the start of combat.Īrtifacts Required: Skull Helmet, Blackshard of the Dead Knight, Rib Cage, and the Shield of the Yawning Dead.Įffect: All enemy troops have these spells effective on them for 50 turns in combat: Slow, Curse, Weakness, and Misfortune. Converts the hero's land movement to water movement and vice versa.Īrtifacts Required: Armor of Wonder, Sandals of the Saint, Celestial Necklace of Bliss, Lion's Shield of Courage, Sword of Judgment, Helm of Heavenly Enlightenment.Įffect: Allows Rampart, Tower, Stronghold, and Castle troops to be mixed without morale penalty. Artifacts Required: Sea Captian's Hat and Necklace of Ocean Guidance.Įffect: Eliminates the movement penalty when boarding or unboarding ships.